Thursday, October 29, 2009
creepy old animation I once saw....
On the side: I note my previous post has attracted attention of the paranoid delusional conspiracy theorist variety. I'd respond, but the more closely I read it, the more I realize the only response such a dire mess of trolling gobbledegook deserves is this:
Wednesday, October 28, 2009
Anyway, this Mazoumellos character has been spreading a message written in a style quite reminiscent of the ridiculous sensationalism often found in cheap tabloids, obviously looking to make the age-old sacrifice of integrity for fame. An excerpt:
"If the regular flu kills 40 000 plus per year, and the swine flu only killed 2/3 000 – then why are governments buying it in advance, giving it to us for free, and giving drug manufacturers immunity to legal cases against them? Does that make sense? No!
The swine flu vaccine contains 2 horribly dangerous compounds – one is called thimerosol. It is made 50% of mercury. It binds to receptors in your brain, and basically causes brain damage. Is it smart to be injected with thimerosol, and get brain damage, dropping 10 IQ points and going dumb, in order to avoid getting a flu that kills 95% less people than regular flu? No!
The other horrible ingredient is called squalene. Squalene accidentally tricks your immune system into killing your own cells, which creates auto-immune diseases like asthma, multiple sclerosis, diabetes, and a bunch of diseases that we don't have a name for yet (because squalene hasn't been used for that long, and we have little data on its effects) – is it smart to inject yourself with that stuff, in order to avoid a relatively mild flu, like the swine flu? No!"
Alrighty then, that's quite a lot of rubbish to fit in only 3 paragraphs, so let's get to work debunking... Note that the message cited NO sources whatsoever, which pretty much makes the entire message worthless, from the point of view of a scientist. But let's take this at face value and compare it with independent facts and see what happens, shall we?
First up, statistics. He compares 40,000 killed by "normal" flu a year against 3,000 H1N1 mortalities to date. WHO says 250,000 to 500,000 are killed a year by flu. Assuming he had a source for the 40,000 figure, when compared with the WHO figure it could only mean the 40,000 figure is for a single country, which is more than a bit dishonest to compare with the global figure for H1N1, which, by the way is just under 6,000 to date. But anyway, pointing this out reinforces his point that 6,000 H1N1 deaths don't sound like much compared to half a million. What the heck, I'm feeling generous.
Now, 6,000 killed may not sound like much, until you consider that it's a newly discovered strain, first reported in April. And the year isn't even over yet. And if you've studied epidimiology or even played a little Pandemic, you'd know that a relatively low death toll at the early stages doesn't mean it won't get monstrously virulent later. As it is, the swine flu is notably more brutal than the usual strains we're used to. It is only sensible to snuff it out NOW, while we're lucky enough to actually have a vaccine to hand that works. As for that remark about the government giving it out for free, Mr Mazoumellos betrays a woeful ignorance of one of life's inevitabilities, known to the civilized as taxes.
Second, thimerosol, aka thiomersal. Yes, it's true that it's nasty and toxic and what-have-you. So's oxygen, by the way. The fact of the matter is that there are a LOT of things we come into contact with that are hideously toxic (ever eaten an appleseed by mistake?) but we do not die from them. Why? Simply put, we're actually quite tuff and small quantities of toxic agents can often be expelled naturally. A study published online in Paediatrics laid out in great detail just how quickly thimerosol pops in and out again of the bodies of infants, with cumulative doses of up to ~160 micrograms of ethyl mercury. Now, if my maths is right, that translates to about 283 mcg of thiomersal in these babies with no ill effect. And the thiomersal content of the swine flu vaccine? 5 mcg, the last time I checked.
3rd, squalene. This one barely even deserves mention. Do you know where squalene is found? Here's a hint: ALL OVER YOU. What does the WHO have to say?
"The World Health Organization and the US Department of Defense have both published extensive reports that emphasize that squalene is a chemical naturally occurring in the human body, present even in oils of human fingerprints.
WHO goes further to explain that squalene has been present in over 22 million flu vaccines given to patients in Europe since 1997 and there have never been significant vaccine-related adverse events."
Ooh! Squalene, squalene! It's ALL OVER the place! Time to go live in a hamster ball! Pfft...
George Mazoumellos, you fail. Big time. And you should be ashamed of yourself, but somehow, I doubt that's actually the case. Anyway, to the rest of you with access to the vaccine, go get jabbed. Needles aren't that scary, really. Here's a bit more from New Scientist on the matter.
Now, if you'd rather take your chances being on the unhappy end of the swine flu, that's your own lookout. If you're responsible about it and go find yourself a nice secluded corner to die in without infecting anyone, fine, go ahead. But a virus does what a virus does and if you get infected, you are a vector for passing it on to whoever who come into contact with. You are also a possible incubator for the virus to mutate, as viruses are wont to do, to a form that can infect all your vaccinated friends. Now that's just rude. Don't be a prick. Go get vaccinated.
Tuesday, October 27, 2009
Monday, October 26, 2009
French toast is not French. Surprise, surprise. According to the International House of Pancakes, French toast predates the 1st World War, and was called German toast in English speaking countries. Then the Kaiser did his thing and no-one liked Germans anymore and it "became" French. You know, because it happens to be next door. Or something like that. Wikipedia mentions that the French actually have their own version:
In France, Belgium, New Orleans, Acadiana, Newfoundland and the Congo a similar but distinctive food is called pain perdu, or "lost bread", since it is a way to reclaim stale, "lost", bread: hard bread is softened by dipping in a mixture of milk and eggs, then deep fried.
I think I like the sound of that. Hell, I like the look of it...
For the benefit of those reading who don't already know this, French fries are not French. Apparently they date back to 17th century Belgium, and were consumed by peasants living the Meuse Valley in place of wee little fishies. They became French following exposure of American troops to the Belgian troops during World War I. French was the official language of the Belgian army at the time, and the rest is history.
French dressing is not French. I was informed of this fact by a rightly indignant French chef. Apparently the term was invented in the late 19th century to keep American tongues from butchering the word vinaigrette.
And since I'm here, Welsh Rabbit is not rabbit. Wikipedia has a charming little story to go with that:
The first recorded use of the term Welsh rabbit was in 1725, but the origin of the term is unknown. It may be an ironic name coined in the days when the Welsh were notoriously poor: only better-off people could afford butcher's meat, and while in England rabbit was the poor man's meat, in Wales the poor man's meat was cheese.
You may be familiar with the term as 'rarebit' as opposed to 'rabbit'. Apparently this is the fault of Francis Grose, who coined the term erroneously in his 1785 Dictionary of the Vulgar Tongue* and, in the manner of certain memes, has managed to stick.
And now I'm off to do the litter. Oh, teh horror...
*Available for free on gutenberg.org!
Thursday, October 22, 2009
To put that in perspective:
And a couple more famous names:
So I'm in the same boat as Gandhi, Mandela and the Dalai Lama. Nice. And the present Pope is, like Robert Mugabe, well on his way to becoming another Stalin. Ahem.
Monday, October 19, 2009
On the front of politics, frankly, I'm fed up. On the local (still Malaysian) side, I skim through the papers daily to check for any sign at all of real progress. I find none. Nothing more than empty platitudes, cheap propaganda and, with dismayingly increasing frequency, outright backsliding. And the thing is these wonderful specimens were in fact democratically elected, which does not speak well for the intellectual capacity of the Malaysian public at large. As such, I've nothing more to say about Malaysian politics, but will continue to keep a weather eye out for any sign that it might crawl out of the hole it's digging for itself.
As for politics elsewhere, I'm not really paying much attention, to be honest, though I do keep an eye on what the Yanks are up to. I think it's a worthwhile exercise, because I suspect that today's Republican party represents a stance that guarantees the destruction of the human race, or at the very least a profound decline in one's standard of living. They chant the praises of freedom and faith when in fact it is merely a mask to justify ruthless social Darwinism (thanks to their special brand of capitalism) within, and a foreign policy based on fear and loathing without, all against a background of unbridled consumption at great cost to the environment. It is difficult for any thinking man to look upon the antics of such figures as Glenn Beck, Sarah Palin, Dick Cheney and their ilk with anything other than revulsion. But the fact remains that these people have risen to their positions of influence. Why?
Because deep down we're all really selfish, and we all want as much as we can gain for ourselves and our kin.
Because anything different from us is obviously wrong and must be wiped off the face of the Earth.
Because Democrats have been too busy pussyfooting about while the Republican propaganda machine marches on.
Because we're monsters.
Because we're human and that means that, for all that we've created for ourselves over our history, we are animals inside. We have passions and urges that drive us, many of which most people don't really understand nor do they care to understand. I suspect it is this blind acceptance of certain ugly aspects of our psychological makeup which, to paraphrase Russell, makes the stupid so cocksure. Most of us understand that there is usually more to be gained from patience and discipline, yet we are, at some base level, inexorably drawn to instant gratification. A lack of self control in enjoying material goods leads to rapacious consumption. A lack of intellectual vigilance allows the mind to be tainted with all manner of useless myths concocted to comfort the weak.
I have little doubt that the next great step forward in human endeavour will be the spiritual conquest of the human animal*. It will not be easy, and, if the Republican party is any indication, there is still a great swathe of humanity who knows too little and is sure of too much. While I've great faith in humanity's resourcefulness in surviving, particularly in times of great adversity, I can't escape the feeling that we are blithely bumbling onward to a great adversity of our own making.
On philosophy, what can I say? I was educated a physicist, and as such, find myself sympathetic to logical empiricism. And that's that. I suppose at some point I'll write something about my views on A J Ayer's principle of verification, but for the most part, I'm totally with Ayer and Russell in writing off metaphysics and theology as a lot of pseudointellectual mucking about.
On the popular science side, I've been slacking a bit on that front to focus moar on my Jap skills. I've been more fascinated by language than ever these days, not least because for me, studying the Japanese language involves:
1) consuming large chunks of Japanese culture to make sense of the vocabulary. This in itself is a subject to cover many books...
2) thinking about the contrast between English and Japanese and how it affects one's thinking.
I consider myself to be reasonably well acquainted with the English language, i.e. I have almost no trouble expressing any thought that comes to mind. In the process of learning Japanese, I find myself quite enthralled by the process of new words and sentence structures clicking into place. A lot of the time, I try to think every sentence that pops into my head in English a second time in Japanese. Obviously not with this blog post, else I'd be here til November. As my skills with Japanese improve, it feels like a 2nd brain is growing in my head. Ultimately, I hope to reach the same level of skill with Japanese as with English, or at least be able to read this.
So, that aside, I'd say that I'm more satisfied than I've ever been about my understanding of the human animal. I'm not sure if I'll quite have the fire of some of my previous posts again, but I consider that a good thing. Precisely how much of this understanding I'll divulge on this blog is, as yet, unknown to me. My grasp is still a bit hazy, and the subject matter is immense. As I think more, and more becomes concrete to me, I'll lay it down here, I suppose, 'ere the ravages of old age claim my hard-gotten spoils.
Until then, I'll be puntuating this blog with random natterings on various things that happen to entertain me. I'm in total agreement with Russell on many, many points, not least being:
Tuesday, October 13, 2009
Random trivia: The background they were photographed against is in fact the back of the Missions & Background book of the 1st edition Space Hulk. Squad Lorenzo is presently residing in the safety of a tough cardboard box, away from the tender mercies of Haruka and Souseki...
Found this under my chair. No, I don't like Dark Eldar, either. I'm really hoping I don't find the head in the litter box anytime soon.
So I'm rather chuffed. It's a long way from the dizzy heights of 'Eavy Metal standard, but whatever way you look at it, this...
... is way, way prettier to look at than this:
Now, the thing about the Stealers is that there's 22 of them. As it is, I'm doing the work of 5 'Eavy Metal artists taking on all these minis, so I decided from the outset that the Stealers were going to have to be kept simple. As such, I've decided to skip out on shading and just go straight to line highlights for the carapace and drybrushing the fleshy bits. And, as I mentioned earlier, bony claws, not black ones. The results so far:
I love the new Stealers. To be sure, the old ones were pretty decent, especially when contrasted against the epic fail of 1st ed plastic Terminators. Thing was, you got 20 something Stealers all with the same pose. That having been said, I do think they might have gone a bit over the top with some of the new Stealers bringing their own real estate. Observe...I get the impression that somewhere along the line, they simply stopped caring about the size of the squares on the Space Hulk board.
Anyway, that more or less concludes this series on painting Space Hulk. Pics will be put up of other minis, as and when they're completed. I'm hoping to at least match or surpass Squad Lorenzo's standard when I do Squad Gideon and Librarian Calistarius.
Monday, October 12, 2009
I did stumble upon this site a couple weeks ago and memories of my wasted youth did come flooding back. Well, in retrospect, I'm not sure if wasted is the right word. These days it seems any schmuck with a pair of functional thumbs can escape into lavish, photorealistic world of mindless bloody FPS violence. But back in the day, when a 256 colour display was a luxury, there was a touch of class to gaming. There's just a certain charm to a game on four 3.5" floppies, with a 200+ page manual, 16 colours and almost no music. Do check it out. There's treasure to be found there. I for one am itching to try out the Krynn series...
In other news, I poked around a bit more on GW's site, and verily, I despaired somewhat, because the prices are simply prohibitive. A quick guesstimate puts the cost of assembling a respectable 1,500 point Imperial Guard army at about GBP400 to 500! Looks like the only way I'd ever get my hands on that is if I worked for GW again and used the luvly staff discount. But on the upside, Codices are no longer an issue, seeing as the Japanese GW site has all the major codices up as pdfs for free! In Japanese, of course. Nan da? Nihongo o wakaranai no ka?
Slightly more serious note, when I look back to my childhood in Malaysia, I have no doubt that with the exception of mathematics, I was taught more through computer games than I ever learnt through textbooks. Between games like UFO: Enemy Unknown, Civilization, SimCity, Chip's Challenge and TFX, I was introduced to logistics planning, world history, aeronautics engineering, the art of war and some good honest lateral thinking. You know, as opposed to the Malaysian education system standard of Omnomnomnom-BLEARGH!-Repeat. So my interest was piqued when I looked upon the Daedalus Project. If you're interesed in peeking at the computer game's impact on human psychology, have a read.
Here's something a bit random - ever wondered what the insides of a Lego man would be like?
Yep, someone actually did the anatomy of a Lego man. And a gummy bear and balloon dog. Go see.
Lastly, a damn good laugh. Have a peep.
Wednesday, October 7, 2009
Right, I think I've gone about as far as I'm willing to go with Squad Lorenzo, with the exception of the text on Zael's crests:
Now, the text is going to be fiddly. The area is big enough for me to put some readable text there, so naturally, I'm obliged to, though not quite as swish as the 'Eavy Metal version:
Man, I'd forgotten how bloody demoralizing it is to compare one's own work to 'Eavy Metal... :-( In any case, I'll have to decide at some point whether to go with 'ZAEL' or 'ザエル'. Nice part about katakana is that comprises entirely of mostly straight lines that are quite easy to execute with a very small brush. And since it's a syllabic alphabet, that'll mean I almost always have less delicate painting to do :-)
You know, before Squad Lorenzo, I've never done this before. The theory is simple enough. Take a colour significantly brighter than the base colour, then use it to draw lines along all the edges where you'd expect light to reflect. With Terminators, you won't go too far wrong with going for drawing lines on the edges of every patch of colour you can find. So around all that Blood Red armour, I took some Blazing Orange and got to work. Here's Brother Goriel showing off pre and post highlight:
As usual, simple theory. Take a brush, drown it in the colour you want to use to highlight, wipe off as much paint as you can onto a tissue or something, then run the brush over the surface you want highlighted, allowing the little remaining on the brush to catch on the raised bits. There's a lot of variations of this theme, so I'll start by demonstrating the raw, ugly version on one of the door bases. Observe:
Fail! But 2 minutes with some Boltgun Metal, a Small Drybrush and a tissue later...
Tadah! Of course, most minis won't quite be so simple, in which case drybrushing is a much more delicate operation. The trick is to find the right angle to swish your brush.
Eyes were done sorta following the GW precribed method for doing Marine eyes, over here. Because of my limited palette, I went over the whole eye once with Dark Angels Green, then highlighted the bottom half with Goblin Green, and because I'm getting too old for this and don't have access to a proper magnifying glass, I skipped out on the final highlight and the ickle dot of Skull White. So sue me. I mean, just LOOK at the size of a Fine Detail Brush* compared to Deino's head!
So if you think you can put the gleam in the eye of your Terminators, be my guest. I'm just too chicken to risk sending all that effort down the crapper with a misplaced drop of Skull White.
I was fairly pleased with how these turned out, and how well they contrasted against the armour. Once again, the GW website provided invaluable guidance, this time from the Eldar section. Mostly followed the instructions here. In this case, my colours of choice were Midnight Blue to start, Ultramarine Blue to base, leaving a dark spot in the implied direction of lighting, then a sliver of Ice Blue on the opposite end of the dark spot. Again, I skipped out on risking the blob of Skull White.
One cheeky way around this artificial gleam with Skull White jiggery pokery is to use the LAWS OF PHYSICS! Ahem. That is, put a real gleam in there instead, by making the object shiny. To do this, just coat it with Gloss Varnish. Physics = Win. Unfortunately for me, Lack of Gloss Varnish = Fail. Ah, well...
I suppose I should mention the CAT (Cyber Altered Task unit).
The Imperium of Man loves their skulls. Anyway, the CAT's here to help illustrate a small point on painting brightly coloured details. Most bright colours don't show up very well on black, even undiluted. I've no idea how many coats it would take to get Sunburst Yellow to look like that, so I used a cunning trick I picked up off a White Dwarf yonks ago: Go over the area once with Skull White, then do what thou will with whatever pretty colour you want.
However, I felt a lot of impact was lost in having black claws. No likey. So, I've deviated a bit:
My Genestealers have been based with Regal Blue for the carapace, and Liche Purple for the flesh. Highlighted by mixing in Ice Blue to the Regal Blue and Bleached Bone to the Liche Purple. Left has been highlighted, right is base coat only. Claws were done the same way I did pretty much anything boney. Basecoat of Snakebite Leather, washed in Chestnut Ink, highlighted with Bleached Bone. For claws, especially those nice big ones, I'll deliberately let the brush splay out a bit and let the paint go on slightly streaky.
Anyhoo, that's as far as I've gotten. I don't think I've missed out anything re: how to achieve the paintjob I've lavished on Squad Lorenzo. By the next post, they'll be complete pics will be posted in all their glory, with maybe a Genestealer or two. Beyond that, I'll post pics of the other marines as and when they're completed, and we'll see if there's any improvement by the time I'm done with them. I've already a couple of experiments in mind...
* Smallest brush size available, last time I checked.
Tuesday, October 6, 2009
So, the basics are:
1) The mechanism for neural plasticity is more or less summed up by the Bayesian brain. It's quite heavy reading and I'm not quite sure I get all of it, but from what I can understand, the long and short of it is, the way the brain learns is to function as a predicting engine, to minimize the amount of surprises we experience. For instance, we see a physical phenomenon as a baby, like a thrown ball rising and falling back to the ground, then bouncing away. Since everything is new at first, as a baby we'd be surprised by this. As we see more of the world, we build up an intuitive set of physical laws in our head. But the thing to remember here is that the brain will try to do this in the simplest, most economical manner possible. For instance, by the time we're, say, 5, we'd know it to be blindingly obvious a thrown ball will fall back to earth, but we've no idea how to express it as a mathematical law.
So, from the moment our sensory apparatus are activated, the brain is subject to a constant stream of sensory data which builds up our understanding of the world, not all of which we are consciously aware of. The thing to remember is that, in every way, the brain always looks a little bit ahead in time an quietly tells all of our senses what to expect. If anything deviates from this, say, the experience of misjudging how many steps there are on a staircase, we get a sharp "DANGER!" signal, in the form of surprise, a brief switch into fight-or-flight mode.
Funnily enough, with a little effort, we can actively choose what we want to see, which leads me to wonder what effect our desires have on our perception. Yes, I am most certainly looking in the direction of religiously inspired hallucinations.
3) The brain comes pre-packaged with some software. Most notably, the capacity for language, as detailed by Chomsky and his Universal Grammar. More recently, Marc D Hauser, author of Moral Minds, has pushed the notion that we all carry a certain sense of Universal Morality. I've a feeling it runs deeper, but for the life of me I know not how. For instance, take phobias. I have never been bitten by a spider. No spider has ever harmed me in any way whatsoever. I've heard any number of stories from people who keep pet tarantulas that they're absolutely lovely. But when I see this:
... a part of my brain is screaming: "HOLY FUCKING SHIT RUUUUNNNNN!!!" Happily enough, I'm sufficiently in control of myself to continue this blog entry, albeit with the hairs on the back of my neck standing at attention.
Another example would be the revulsion many of us feel on encountering a cockroach. Perhaps you may recoil or grimace when I tell you that once, in a public toilet (in Malaysia, of course) while taking a leak, a whopping 2.5-inch-long roach did fly down from the ceiling, buzz around me for a bit and land next to my feet, drumming a tattoo on my left shoe with its feelers. To this day I marvel at how I managed to muster enough self-control to actually finish what I started, zip up my trousers and quietly leave the cubicle. But when you think about it, the revulsion has no real basis. I'm orders of magnitude bigger than said roach, and it is completely incapable of harming me. Even if I were to grab it and crush it in my fist (I really feel like washing my hands now) it's a mess that's easily sorted out with modern cleaning products. But even now I feel like I'd rather kill one from 2 miles away with an artillery barrage.
4) The brain has some leftover hardware. What I'm referring to here is the human's unique place in evolving on two different fronts at once, i.e. genetically and memetically. As such, urban dwellers, whose lives are more heavily influenced by memes than by genes, are sometimes led astray by hormonal urges better suited to aid in the survival of a savannah dwelling primate. And of course, some of this hardware may have something to do with the software mentioned earlier in 3).
5) Objective reality is not just an input. This is most clearly seen in the form of the placebo effect and its evil twin, the nocebo effect. In believing that an inert lump of sugar is a ground-breaking new treatment, the brain can actually convince the body that its condition is improving, a very strange case of delusion defining reality. Of course, it's a double edged sword. People convinced they're on the nasty end of a witchdoctor's curse can actually find their physical condition deteriorating.
Anyhow, that's briefly what I've got, off the top of my head (aha) re: the way the brain works. I'm-a just leave this here for now. May come back and edit this, when the mood takes me...
Oh, and before I forget, I came across a very interesting statement in Susan Blackmore Conversations on Consciousness which firmed up the way I look at the relationship between science and philosophy. I forgot who said it, and I may have put it on this blog before but I can't be arsed to check right now. What he said was something like:
Don't look to modern philosophy for answers. It has none. BUT, it has very, very good questions.
And somewhere later he mentioned that it's good old empirical science that provides the answers. It looked about right, to me.
Well, sod it. I suppose now that device on his power glove is better justified. Brother Noctis, Squad Gideon's designated pointer. Anyways, since I'm here, here's a preview of the next post on painting Space Hulk, courtesy of Brother Deino:
Almost there! Done line highlights on the armour and cloth, filled in the gems and boney skulls and drybrushed the crux on the shoulder. Will explain all this in good time. All that's left is wee details, like text* on the parchments, touching up the metal bits to give 'em some more shine, perhaps some line highlights on the crux, clean up the base and, horror of horrors, the EYES. It takes some skills to do eyes that really stand out (for the right reasons). Thing about eyes on these minis is since they're human shaped, our own eyes will be instantly drawn towards the face, so the miniscule droplets of paint that adorn the eyes can massively enhance a mini or just make it look like a well-dressed lunatic. Where's some diazepam when you need it...